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Found a bug in version 2.1: Heashot's upgraded version was bugged and did not become unrestricted when in top position (and also caused other items to bug out).
The culprit was in the Tags column (P), where:
== 0 && e.getslots()[0] != ~NORMAL~])
should be
== 0 && e.getslots()[0] != ~NORMAL~)
instead.
Amazing mod, thank you.
Pocket Sand is missing its upgrade entry. I changed 'change_power' to 'simplify' to fix it locally.
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Found a bug in version 2.1: Heashot's upgraded version was bugged and did not become unrestricted when in top position (and also caused other items to bug out).
The culprit was in the Tags column (P), where:
== 0 && e.getslots()[0] != ~NORMAL~])
should be
== 0 && e.getslots()[0] != ~NORMAL~)
instead.
Amazing mod, thank you.
Pocket Sand is missing its upgrade entry. I changed 'change_power' to 'simplify' to fix it locally.